SYS_DETAILS.DAT
00::INPUT_LINK
Mouse
CLICK CITY FEED
Movement
WASD / ARROWS
Look
MOUSE / DRAG
Velocity
SHIFT / SPRINT
Use
E / INTERACT
Auto tour
T / OFF
Population
P / VISIBLE
Render mode
G / SOLID GLYPHS
Map zoom
M / CYCLE
Weather
R / TOGGLE
01::NAVIGATION
Sector
NOCTURNE MART / FLOOR 00
Coordinates
14.97 / 22.22
Bearing
360° / NORTH
Render
60 FPS
Weather
RAIN / R TO TOGGLE
02::CITY_ACTIVITY
Pedestrians
0 LOCAL / CITY LIVE
Vehicles
CITY COARSE UPDATE
Static nodes
0 LOCAL
In view
0 VISIBLE
Street props
0 FURNISHINGS
Sign network
PORTAL CITY BUS
Path state
LOCAL GRID VALID
Crossings
N/A
04::PORTAL_NETWORK
Zone
NOCTURNE MART / 00
Nearest link
NO LOCAL LINK
Link state
READY
Destination
---
03::LIVE_BALCONY_31
ELEVATED_CITY_FEEDLook across the live elevated city from a stable local terrace. The low ASCII rail marks its safe boundary.
PUBLIC RELAY // STANDBY
Answer the phone   [ E ]
NOCTURNE MART / 00
360° / NORTH
LANDSCAPE RECOMMENDED

Rotate for the widest city view and separated movement/look controls.

CITY LINK PAUSED

Touch controls and simulation are on hold.